To kick off the first week of COSMOS, Cluster 5 pursued a greater knowledge of video game design by exploring the question: “What even is a game?” with projects ranging from modifying Rock, Paper, Scissors to creating as many simple games as you can in under two hours. Each day began with a presentation of an outlandish game that our teacher found, such as a gong greeting game or a kissing simulator with disturbingly long tongues...
Costco heist. Arson. Gender reveal.
This was the thrilling start to the Playfair event, the first recreational event of the first ever all-online COSMOS. Over 200 SIP and COSMOS participants came together that evening with low expectations. Initially, most of us had no idea what Playfair was, and many participants were also bracing themselves to sit silently in breakout rooms while pretending to answer icebreaker questions.
However...
Macrocosm: Can you introduce me to your field of work and your specific role in it?
Alison Galloway: I’m a forensic anthropologist and trained as a biological anthropologist. We look at the human form and function, but we also look at evolution... [Click the button to read more]